Diablo Immortal

2022 - 7 - 8

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Image courtesy of "Kotaku"

Blizzard Boss Defends Diablo Immortal, Feels 'Really Good' About ... (Kotaku)

Blizzard's controversial Diablo Immortal launched to big numbers and high revenue. It also set off an ongoing debate about in-game purchases, ...

Blizzard doesn’t seem to have created any real protections to save people from sinking thousands of dollars into the game to get high-ranking gems, and with the game’s abysmal drop rates, it can become a dangerous situation for people unable to control themselves. Ybarra seems to suggest that’s a feature and not a bug, but let’s be clear: If this game ever stops racking up millions of dollars, it’s unlikely Blizzard will keep it running out of the kindness of its heart. But in a new interview, Blizzard boss Mike Ybarra has defended the game’s launch and its controversial monetization, citing high app store reviews to claim that most players enjoy the game.

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Image courtesy of "GameSpot"

Diablo Immortal Boss Defends Microtransactions (GameSpot)

A top Blizzard boss points out that Diablo Immortal is getting very good reviews and only a small portion of people actually spend money on the game.

From that standpoint, I feel really good about it as an introduction to Diablo." The game is also coming to China where it's expected to do big numbers. Blizzard boss Mike Ybarra has discussed the reaction to Diablo Immortal and specifically its microtransactions.

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Image courtesy of "WIN.gg"

Is Diablo Immortal pay to win? Blizzard CEO doesn't think so (WIN.gg)

Diablo Immortal has been under fire for its extensive in-game microtransactions. But now Blizzard's Mike Ybarra is defending the mobile game as backlash ...

Streamers explained that players will suddenly hit a wall in the late game that forces them to gamble on loot boxes to get better equipment to avoid an insane amount of grinding. Due to the abundance of microtransactions, the mobile Diablo game has been accused of being pay-to-win. Big name streamers like Asmongold have ranted about the publisher’s greediness, aiming to prove the ridiculous nature of the microtransactions on stream.

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Image courtesy of "Eurogamer.net"

Blizzard boss defends Diablo Immortal microtransactions (Eurogamer.net)

Mike Ybarra, the head of Blizzard, has spoken out about the controversial microtransactions found in Diablo Immortal. I…

Become a supporter of Eurogamer and you can view the site completely ad-free, as well as gaining exclusive access to articles, podcasts and conversations that will bring you closer to the team, the stories, and the games we all love. Blizzard may well be feeling good about Diablo Immortal, which has raked in revenue since it launched last month. From that standpoint, I feel really good about it as an introduction to Diablo."

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Image courtesy of "VG247"

Blizzard challenges criticism of Diablo Immortal microtransactions ... (VG247)

In an interview with the LA Times, Blizzard president Mike Ybarra discussed monetization of Diablo Immortal and the criticism it has faced.

The company also claims that 50% of players are new to Blizzard. The philosophy was always to lead with great gameplay and make sure that hundreds of millions of people can go through the whole campaign without any costs. Following up with the LA Times, without providing specific numbers, a Blizzard spokesperson stated the majority of Diablo Immortal players aren't spending any money on the game.

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Image courtesy of "GiveMeSport"

Diablo Immortal: Blizzard president defends microtransactions (GiveMeSport)

Blizzard president Mike Ybarra has defended the microtransactions present in Diablo Immortal.

It is currently at 0.4. From that standpoint, I feel really good about it as an introduction to Diablo.” Of course, Metacritic user reviews do not require proof that players have played the game but it shows the weight of feeling from players when it comes to the game.

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Image courtesy of "PC Gamer"

Blizzard defends Diablo Immortal microtransactions as it hits 15M ... (PC Gamer)

Diablo Immortal has, perhaps unfairly, courted controversy ever since it was first announced. The very idea that Blizzard would put this most PC-ass of PC ...

For more on the game, check out this story that's even better than the headline: Diablo Immortal player uses premium currency shenanigans to turn old WoW tokens into a whale-killing Necromancer. The important question being: well, is Diablo Immortal any good then? The philosophy was always to lead with great gameplay and make sure that hundreds of millions of people can go through the whole campaign without any costs. Diablo Immortal seems to have been a huge success so far. "The monetization comes in at the end game. Diablo Immortal has, perhaps unfairly, courted controversy ever since it was first announced.

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Image courtesy of "NME.com"

Blizzard president defends controversial 'Diablo Immortal ... (NME.com)

Mike Ybarra says Blizzard wanted to ensure players could "literally do 99.5 per cent of everything" in 'Diablo Immortal' for free.

Despite what Ybarra says, the topic of monetization has been highly controversial among players. From that standpoint, I feel really good about it as an introduction to ‘Diablo.’” Speaking to LA Times, Ybarra addressed the topic of monetisation in Diablo Immortal – a topic that has caused the game to become Blizzard’s lowest user-rated game of all time.

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